Megazone 23 (1985)

1h 20m
Running Time

3
Seasons

4
Episodes

March 5, 1985
Release Date

TV
IMDb ratings
6.6
Megazone 23

Megazone 23 (1985)

1h 20m
Running Time

3
Seasons

4
Episodes

March 5, 1985
Release Date

External Links & Social Media
Network & Production Companies
ARTMIC Co., Ltd.JVCKenwood Victor EntertainmentAnime International CompanyAtlus
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Plot.

YAHAGI Shōgo is a young man living in Tokyo in the mid-80s, enjoying life during a period of unprecedented peace and prosperity. Or so he thinks... In reality he, and everyone he knows, are living in a carefully maintained illusion. Almost all are blissfully unaware that they are aboard a massive spaceship, Megazone 23. Only a few of the inhabitants of Megazone 23 know the truth -- that not only is the city a ship, but that it is controlled by Bahamut, an AI, and is in danger of attack from the mysterious Dezalg. When Shōgo stumbles upon the secret of Megazone 23, the military decides that he and his friends need to be silenced before they can interfere with their plans to hack Bahamut. Shōgo only has two things going for him – a motorcycle that is much more than it seems, and an acquaintance who is much less so!

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Cast & Crew.

Details.

Release Date
March 5, 1985

Original Name
メガゾーン23

Status
Ended

Seasons
3

Episodes
4

Running Time
1h 20m

Genres

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Wiki.

Megazone 23 (メガゾーン23, Megazōn Tsū Surī) is a three-part Japanese cyberpunk original video animation created by Noboru Ishiguro, written by Hiroyuki Hoshiyama and Emu Arii, and directed by Ishiguro, Ichiro Itano, Kenichi Yatagai, and Shinji Aramaki. The series debuted in 1985. It was originally titled Omega Zone 23 (オメガゾーン23, Omega Zōn Tsū Surī) but the title was changed just before release.The story follows Shougo Yahagi, a delinquent motorcyclist whose possession of a government prototype bike leads him to discover the truth about the city. Released on the VHS, Betamax, Laserdisc and VHD formats, the first part was a major commercial success in Japan upon release in 1985. It was also adapted into Robotech: The Movie (1986) in North America. The film's concept of a simulated reality has drawn comparisons to later films including Dark City (1998), The Matrix (1999) and Existenz (1999). It also inspired the video game 13 Sentinels: Aegis Rim (2019).

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